Orthopera – UX/UI/Visual design, Research

Overview

This is a 12-week project from NYU Game Design program.

Our class partnered up with American Museum of Natural History’s exhibition department and worked on a new project with them that will be installed at Insectarium, a new wing of the museum.

The outcome of this project is an interactive game called ‘Orthopera’, which allows visitors to fully immerse themselves within the sound of insects all around the world through playful experiences.

Duration

3 months (February 2019 ~ April 2019)

People

Yoon Kim, Shak’ar Mujakan, Mary Li, Kai

My role

Wire-framing, Prototyping, Visual-design, Illustration

Tools used

Adobe Creative Suite(Illustrator, AfterEffects), Sketch, Invision

Curated by Offscreen Magazine, an independent print magazine with a thoughtful, human-centred take on technology and the web.

Overview

This is a 12-week project from NYU Game Design program.

Our class partnered up with American Museum of Natural History’s exhibition department and worked on a new project with them that will be installed at Insectarium, a new wing of the museum.

The outcome of this project is an interactive game called ‘Orthopera’, which allows visitors to fully immerse themselves within the sound of insects all around the world through playful experiences.

Curated by Offscreen Magazine, an independent print magazine with a thoughtful, human-centred take on technology and the web.